Pong Environment
- class jaxatari.games.jax_pong.EntityPosition(x, y, width, height)[source]
Bases:
NamedTuple- height: Array
Alias for field number 3
- width: Array
Alias for field number 2
- x: Array
Alias for field number 0
- y: Array
Alias for field number 1
- class jaxatari.games.jax_pong.JaxPong(consts: PongConstants | None = None)[source]
Bases:
JaxEnvironment[PongState,PongObservation,PongInfo,PongConstants]- ACTION_SET: Array = Array([ 0, 1, 3, 4, 11, 12], dtype=int32)
- action_space() Discrete[source]
Returns the action space of the environment as an array containing the actions that can be taken. Returns: The action space of the environment as an array.
- image_space() Box[source]
Returns the image space of the environment. Returns: The image space of the environment.
- obs_to_flat_array(obs: PongObservation) Array[source]
- observation_space() <module 'jaxatari.spaces' from '/home/docs/checkouts/readthedocs.org/user_builds/jaxatari/envs/stable/lib/python3.10/site-packages/jaxatari/spaces.py'>[source]
Returns the observation space of the environment. Returns: The observation space of the environment.
- render(state: PongState) Array[source]
Renders the environment state to a single image. :param state: The environment state.
Returns: A single image of the environment state.
- reset(key: Array = Array([0, 42], dtype=uint32)) Tuple[PongObservation, PongState][source]
Resets the environment to the initial state. Returns: The initial observation and the initial environment state.
- class jaxatari.games.jax_pong.PongConstants(MAX_SPEED, BALL_SPEED, ENEMY_STEP_SIZE, WIDTH, HEIGHT, BASE_BALL_SPEED, BALL_MAX_SPEED, MIN_BALL_SPEED, PLAYER_ACCELERATION, BALL_START_X, BALL_START_Y, BACKGROUND_COLOR, PLAYER_COLOR, ENEMY_COLOR, BALL_COLOR, WALL_COLOR, SCORE_COLOR, PLAYER_X, ENEMY_X, PLAYER_SIZE, BALL_SIZE, ENEMY_SIZE, WALL_TOP_Y, WALL_TOP_HEIGHT, WALL_BOTTOM_Y, WALL_BOTTOM_HEIGHT, ASSET_CONFIG)[source]
Bases:
NamedTuple- ASSET_CONFIG: tuple
Alias for field number 26
- BACKGROUND_COLOR: Tuple[int, int, int]
Alias for field number 11
- BALL_COLOR: Tuple[int, int, int]
Alias for field number 14
- BALL_MAX_SPEED: int
Alias for field number 6
- BALL_SIZE: Tuple[int, int]
Alias for field number 20
- BALL_SPEED: Array | ndarray | bool_ | number
Alias for field number 1
- BALL_START_X: Array | ndarray | bool_ | number
Alias for field number 9
- BALL_START_Y: Array | ndarray | bool_ | number
Alias for field number 10
- BASE_BALL_SPEED: int
Alias for field number 5
- ENEMY_COLOR: Tuple[int, int, int]
Alias for field number 13
- ENEMY_SIZE: Tuple[int, int]
Alias for field number 21
- ENEMY_STEP_SIZE: int
Alias for field number 2
- ENEMY_X: int
Alias for field number 18
- HEIGHT: int
Alias for field number 4
- MAX_SPEED: int
Alias for field number 0
- MIN_BALL_SPEED: int
Alias for field number 7
- PLAYER_ACCELERATION: Array | ndarray | bool_ | number
Alias for field number 8
- PLAYER_COLOR: Tuple[int, int, int]
Alias for field number 12
- PLAYER_SIZE: Tuple[int, int]
Alias for field number 19
- PLAYER_X: int
Alias for field number 17
- SCORE_COLOR: Tuple[int, int, int]
Alias for field number 16
- WALL_BOTTOM_HEIGHT: int
Alias for field number 25
- WALL_BOTTOM_Y: int
Alias for field number 24
- WALL_COLOR: Tuple[int, int, int]
Alias for field number 15
- WALL_TOP_HEIGHT: int
Alias for field number 23
- WALL_TOP_Y: int
Alias for field number 22
- WIDTH: int
Alias for field number 3
- class jaxatari.games.jax_pong.PongInfo(time)[source]
Bases:
NamedTuple- time: Array
Alias for field number 0
- class jaxatari.games.jax_pong.PongObservation(player, enemy, ball, score_player, score_enemy)[source]
Bases:
NamedTuple- ball: EntityPosition
Alias for field number 2
- enemy: EntityPosition
Alias for field number 1
- player: EntityPosition
Alias for field number 0
- score_enemy: Array
Alias for field number 4
- score_player: Array
Alias for field number 3
- class jaxatari.games.jax_pong.PongRenderer(consts: PongConstants | None = None)[source]
Bases:
JAXGameRenderer
- class jaxatari.games.jax_pong.PongState(player_y, player_speed, ball_x, ball_y, enemy_y, enemy_speed, ball_vel_x, ball_vel_y, player_score, enemy_score, step_counter, acceleration_counter, buffer, key)[source]
Bases:
NamedTuple- acceleration_counter: Array | ndarray | bool_ | number
Alias for field number 11
- ball_vel_x: Array | ndarray | bool_ | number
Alias for field number 6
- ball_vel_y: Array | ndarray | bool_ | number
Alias for field number 7
- ball_x: Array | ndarray | bool_ | number
Alias for field number 2
- ball_y: Array | ndarray | bool_ | number
Alias for field number 3
- buffer: Array | ndarray | bool_ | number
Alias for field number 12
- enemy_score: Array | ndarray | bool_ | number
Alias for field number 9
- enemy_speed: Array | ndarray | bool_ | number
Alias for field number 5
- enemy_y: Array | ndarray | bool_ | number
Alias for field number 4
- key: Array
Alias for field number 13
- player_score: Array | ndarray | bool_ | number
Alias for field number 8
- player_speed: Array | ndarray | bool_ | number
Alias for field number 1
- player_y: Array | ndarray | bool_ | number
Alias for field number 0
- step_counter: Array | ndarray | bool_ | number
Alias for field number 10